Difficult mountainous terrain with winding roads, but there are swampy areas in the lowlands of the intermountain region. From the pros: a relatively quick return to TP, and from the minuses (dead roads). The length of the winch to set, as conscience allows and most importantly not to hurry.
ATTENTION! There are 2 variants of the map in the archive with and without TTM bridges. To play on the map with the installation of bridges, TTM need equipment, for example, KamAZ 5350 Mustang or Kraz-260 / 260V.
All of them are on Steam and on this site (you need to put the bridge right before you are going to move the bridge on a log truck, otherwise there is a possibility of missing the bridge (I don’t know the reason).
Also on the map there is a skidder from DLS-America, it is necessary to remove logs from a plot to a clearing (to climb trucks on the TP, in my opinion, is difficult for defaulting).
Testil Krazom for 6 points of loading and Ural 4 points of loading – it’s easy to drive everywhere, but you need to tinker with the winch!
On the map:
– 1 garage is closed
– 6 sawmills
– 2 refueling
– 2 points for manual loading (1 auto for arcade)
– 13 intelligence points
From transport 4 replaceable auxiliary equipment in the course of the game.